Archive for February, 2008
Sunday, February 24th, 2008
If you werent lucky enough to visit GDC this year, dont despair. There are already first notes from various sessions appearing. Make sure to visit Xemu's (Rob Fermier's) site, he has notes from most of the most interesting presentations up. Hopefully soon full proceedings will appear at GDC ...
Posted in Gamedev | 4 Comments »
Saturday, February 23rd, 2008
Ever had problems with opening file that surely is present at given path? It most probably is the case of "too many open handles" problem. First of all, make sure it really is the reason, it should be easy enough with our new friend -- pseudoregisters, just examine error code. ...
Posted in General programming | 5 Comments »
Monday, February 18th, 2008
Very interesting article at CodeProject. Shame to admit, but I've been working with Visual Studio for years and it's new to me. Good way to track down MSVC hardcore freaks in your company -- see who knows about it.
Posted in General programming | 2 Comments »
Wednesday, February 13th, 2008
Consider the following code snippet:
[code lang="C++"]struct Foo
{
void* operator new(size_t bytes);
void operator delete(void* ptr);
};
struct Bar : public Foo
{
void* operator new(size_t bytes);
void operator delete(void* ptr);
};
[...]
Foo* b = new Bar();
delete b;
[/code]
Can you see a problem here?
Posted in Crazy snippets, General programming | 1 Comment »
Wednesday, February 13th, 2008
Doh, we're in Forbes.
Posted in Gamedev | No Comments »
Saturday, February 9th, 2008
I bought Advanced Windows Debugging book last week. Shortest review would be: if you're serious about developing big applications for Windows platform - just get it. There are chapters that were of less interest for me (yet?) - security or interprocess communication, but everyone will find chapters that justify ...
Posted in General programming | No Comments »
Monday, February 4th, 2008
Links for today:
Geoff Keighley - Behind the Games - every episode feels a little bit like Dreaming in Code, just it's set in the gamedev industry. My favourite article is about Trilobyte, but all of them are definitelly worth reading.
Foxit Reader - PDF reader that basically can do everything that ...
Posted in Links | 1 Comment »
Sunday, February 3rd, 2008
This note is easier, because Tran has his own Wikipedia entry. I still consider him to be one of the most hardcore PC coders. My friends had a chance to meet him at Mekka/Symposium copy-party, and he actually visited Poland afterwards (he was travelling the world at that time and ...
Posted in Demoscene | 7 Comments »