GDC 2009 proceedings

Let’s start, shall we? I’ll update this post with publications, as they become available:

Old comments

Maciej Miasik 2009-03-27 09:44:06

Will you collect publications not related to programming as well? Sound would be nice…

admin 2009-03-27 10:51:11

I’ll put whatever crosses my way, but I mostly visit programming related sites/blogs, so it’s possible I’ll miss some.

Liam 2009-03-27 15:35:28

Khronos publications: http://www.khronos.org/library/detail/game-developers-conference-2009-press-kit/

Liam 2009-03-28 17:56:34

Everything you always wanted to know about going indie but were afraid to ask: http://2dboy.com/2009/03/26/gdc_updates/

Arseny Kapoulkine 2009-03-31 05:09:29

The Tech Behind the Tools of Insomniac Games
http://cmpmedia.vo.llnwd.net/o1/vault/gdc09/slides/GeoffEvans-TechBehindtheTools.pptx

bkla 2009-03-31 06:32:41

The Tech Behind the Tools of Insomniac Games
http://cmpmedia.vo.llnwd.net/o1/vault/gdc09/slides/GeoffEvans-TechBehindtheTools.pptx
Blog post:
http://toolssig.wordpress.com/2009/03/30/the-tech-behind-the-tools-of-insomniac-games/

bkla 2009-03-31 20:20:05

Shadows & Decals: D3D10 Techniques in Frostbite (GDC’09)
http://www.slideshare.net/repii/02-g-d-c09-shadow-and-decals-frostbite-final3flat?type=presentation
Blog post:
http://repi.blogspot.com/2009/03/gdc09-shadows-decals-d3d10-techniques.html

bkla 2009-03-31 20:49:08

Free Content
http://mygdc.gdconf.com/vault/1337

bkla 2009-03-31 21:28:42

Dynamic Walking with Semi-Procedural Animation
http://runevision.com/multimedia/unity/locomotion/Dynamic_Walking_GDC_2009.pdf
Blog Post:
http://runevision.com/blog/2009/03/locomotion-system-gdc-2009-slides.html

bkla 2009-04-01 06:03:48

Practical SPU programming in God of War III
http://www.tilander.org/aurora/comp/gdc2009_Tilander_Filippov_SPU.pdf
Blog post:
http://www.tilander.org/aurora/2009/03/gdc-2009-aftermath.html

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