GDC 2011

Not sure if it has much sense in the era of Twitter (everyone who’s interested can easily find links there), but let’s try. Some of GDC2k11 proceedings:

Old comments

Jonathan 2011-03-02 04:47:34

Yes it makes sense - twitter is fine if you catch things as they fly past, but having a list collating the interesting links is far more useful for later reference.

castano 2011-03-03 16:24:27

http://www.dissidentlogic.com/

guille^cocoon 2011-03-04 22:15:25

http://nvidia.fullviewmedia.com/gdc2011/03-bitsquid.html

Liam 2011-03-06 14:18:54

Crash Analysis has been updated with a first release presentation
http://assemblyrequired.crashworks.org/2011/03/05/preliminary-gdc-slides-posted/

guille 2011-03-07 10:53:04

http://zigguratvertigo.com/2011/03/07/gdc-2011-approximating-translucency-for-a-fast-cheap-and-convincing-subsurface-scattering-look/

KriS 2011-03-08 09:13:27

GDC2011, Lightmapping in Unity with Beast, http://area.autodesk.com/gdc2011/gp_unity?KeepThis=true&TB_iframe=true&height=520&width=840

KriS 2011-03-08 09:15:50

And more stuff from Autodesk website:
http://area.autodesk.com/gdc2011/guestpresentations http://area.autodesk.com/gdc2011/sponsoredsess

Jonathan 2011-03-09 03:57:35

Numerical Integration http://www.essentialmath.com/GDC11_JMV_Integration.pdf - Jim Van Verth, Insomniac Games

guille 2011-03-09 16:52:32

Intel Presentations :
http://software.intel.com/en-us/articles/intelgdc2011/

KriS 2011-03-10 08:18:50

NVIDIA presentations http://www.nvidia.com/object/gdc2011.html

KriS 2011-03-10 08:21:20

Killzone 3 occlusion culling http://www.secondintention.com/news/gdc-slides-available-to-download
Rob Galanakis: Ending the Culture War http://www.robg3d.com/?p=264

Maciekp 2011-03-18 15:38:50

http://www.lostgarden.com/2011/03/gdc-2011-game-of-platform-power.html
Game of platform power

Steve Hill 2011-03-20 21:08:23

Advanced Visual Effects with DirectX 11 (plus other AMD talks):
http://developer.amd.com/documentation/presentations/Pages/default.aspx
Technical Artist Bootcamp:
http://tech-artists.org/forum/showthread.php?&t=1500

rotoglup 2011-04-05 05:49:06

Anti-Aliasing From a Different Perspective
Directionally Localized Anti-Aliasing (DLAA)
from LucasArts’ The Force Unleashed 2
http://and.intercon.ru/releases/talks/dlaagdc2011/

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